Wednesday 28 November 2007

The Finals

With all the efforts, innovative experimenting and dediacted teamwork, dear folks, its our honour to finally introduce you ...ILLUMINATIONS!!!

Postproduction

The director of this part of the process is Mr. Tony Trimmer!

He made some fantastic title sequences...

... saved us time with figuring out the fake caustic effects...

....and added to misteriousness with particles and light rays playing in the water.

Bzzzzzzzzzzzmmmmm Sound

In search for the proper Bzzzzzzzmmmmmm sound- when lights appear we went form " fluorescent tube starting to fly and finally to ...rattlle snake sound!

As a major piece of background music we chose Carl Orff's xylophone song for school children.

Animating

Was a bloody job for our Director of Animation part Luisa...

To animate light balls in space demands not only a great feeling for animation, but also a lot of nerves, because every single move you make needs ages to check with redering!

To achieve the feeling of underwater environment Luisa used different mechanisms and animated floating leaves, shark yauk trembling, bubbles, houses,...and finally the shark.

Lighting


Lighting of the scenery was very complicated job. Anja had to do LIGHT LINKING to achieve the underwater scene with a slightly blueish foggy mayor light with all the depth map shadows (to increase visebility of bump mups) and soft warm lights for the houses, including the ones in light balls.

Texturing


Saturday 10 November 2007

Envorinment modelled!

Getting together our work from the "modelling stage", that's what we got so far:



Thursday 1 November 2007

The platform

Although this is a bad picture it gives the feel we want for the platform which holds our house.

Build, build, build



From here onwards our motto will be build, build, build. See you at the light of the end of the tunnel.

It's all coming together



All our post production has led us to the point where we can start building the models. Plenty of drawings, and a feel quick tests to get us ready for the movie.

New tricks

As part of this project we have to learn a whole new range of new tricks listed below.

http://atolar.blogspot.com/2007/10/caustic-optic-effects.html

http://atolar.blogspot.com/2007/10/texturing_31.html

http://atolar.blogspot.com/2007/10/bump-mapping.html

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